

Afflicted enemies will be tinted orange for the duration and have a fire symbol above them.Īfflicted enemies will sustain double Isaac's tear damage over time. 15.1.1 Other sources that inflict random effectsĪfflicted enemies take 4 to 6 fire damage over time.15.1 Passive items that inflict random effects.12.1 Activated items that inflict chained.10.1 Passive items that grant shrinking tears.9.3 Trinkets that create friendly enemies.9.2 Passive items that create friendly enemies.9.1 Activated items that create friendly enemies.7.1 Activated items that poison enemies.6.3.1 Other sources that petrify enemies.

6.1 Activated items that petrify enemies.3.1 Activated items that cause charming.If there's a vanilla sound that you'd like to revert to the Rebirth version, just delete it from the sfx folder you've added and it will return to normal. To install, extract the contents of the archive into your The Binding of Isaac Rebirth/resources folder. Let me know if there's any problems or you think of a way to improve it. Maybe at some point something that combines both vanilla and Rebirth sounds, if that works. This is because Rebirth shares this sound with Death's Heads, which may be a bit strange, but it's there for people who want the option. The sound when you take a Devil Deal is uploaded seperately. Does not change the music apart from the appearance of Devil Rooms there are already mods that do this. A couple of sounds have been merged or removed in Rebirth, so I can't include all of them. Does not change sound effects that are the same in both versions, or new sound effects that have no equivalents in the original. This mod replaces new sound effects introduced in the Binding of Isaac Rebirth with their corresponding original flash Binding of Isaac versions. Official IRC Channel: #themoddingofisaac on Please post all mod requests in the official mod request thread. FAQ You can see the current Modding Documentation HEREĪ subreddit dedicated to the discussion of modding in The Binding of Isaac: Rebirth.
